
A two-player game of cat-and-mouse
One person maneuvers a ship to deliver valuable tech. Their opponent wants to disable and devour the ship whole before it can complete its mission.
Release date TBD…
One Last Job Blog
Escape the Entity Design Journal #7
Hello again, Otherworldly Beings— In the last entry, we talked about some of the changes to Escape the Entity. There was so much info to give y’all that couldn’t fit in just one entry! Well, here we are. In this entry, we’ll talk about changes made to the Entity. Let’s get to it! Before we…
Keep readingEscape the Entity Design Journal #6
It’s been a while, Otherworldly Beings— Apologies for being silent for so long. Since the last update, Escape the Entity has undergone many transformations while attempting to keep its core tensions. In this entry, let’s talk about where the game currently is and what the current design goals are. Let’s jump right into it, shall…
Keep readingEscape the Entity Design Journal #5
New year, new design journal entry, Otherworldly Beings— I recently had the chance to playtest the latest build of Escape the Entity. It went well! The game still has a ways to go in terms of balance and gameplay flow before I can even start to really test the limits of its design. I wanted…
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