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The Oak Tree #11
PANEL ONEDOG closes a book, sitting against the tree.DOG: I don’t think I’m going to finish this book. PANEL TWOLaying down, CAT plays a video game on their handheld console.CAT: Too intellectual for you? PANEL THREEClose up of DOG, explaining themself.DOG: Quite the opposite. The story isn’t stimulating and it’s too predictable. It’s like they…
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Color Space Design Journal #2
How I went about addressing tension and engagement issues with the game Color Space. Initially lacking excitement and player interaction, the game has been redesigned where players focus primary or secondary colors to make using resources more competitive. After extensive playtesting, the new format seems promising, but needs player feedback from further playtests.
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Color Space Design Journal #1
After a four-year hiatus, the game Color Space returns, revamped for your pleasure. Initially a two-player abstract puzzle, it lacked tension and clarity. It has been redesigned it into a light, asynchronous game, integrating lessons learned from past projects. Upcoming playtests aim to refine this revitalized version before showcasing it at conventions.
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The Oak Tree #9
PANEL ONEUnder the tree, Cat messes around on their phone and Dog reads an ebook.CAT: Saint Patrick’s Day is next week.DOG: Yippie. I can’t wait for everything to be arbitrarily dyed green. PANEL TWOCat takes a selfie, tongue out and peace sign on prominent display.CAT: Yeah, why do people do that? PANEL THREEDog has been…
