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Thought Complex: Design Journal One
Development of this game felt like a fever dream. It came and went, start to finish, in two months. But I cannibalized elements for this from other games that I had been working on for several months. It was both a lengthy and brief process. Let’s talk about it. This is my first narrative-ish game…
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Heck Yeah! “Cloudy”
OMG stop, you’re a ball of light, we get it, okay?
