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Color Space 2.0: A New Way to Play!
At Emerald City Comic Con ’26 (ECCC), I had the priviledge of demoing a new variant of Color Space. The game has been such a hit that I’ve decided to make these the official rules going forward. You can read about my experience at ECCC here. I also put together this FAQ style article to…
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New Achievement Unlocked: Mutant Pizza Games Showcase at Comic Con
Holy Hell, what a strange and wonderful journey this has been. Last week, March 5-8, I was selected as a part of the Emerald City Comic Con (ECCC) Indie Showcase. This was a panel of various game — both video and tabletop — developers in the Pacific Northwest (PNW, acronyms, am I right?) showing off…
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Color Space Design Journal #7: Online Store, Rules v1.1, TTS Mod, and the future
Color Space exists! It’s a fully finished board game that you can hold in your hands, like a tiny dove. I wanted to write one last design journal on the game, at least for the foreseeable future, to wrap up my learnings and provide lovely closure to this beautiful game design journey. Get ready for…
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Color Space Design Journal #6: The Art of an Abstract Game
Color Space is an abstract board game, but that doesn’t mean it’s devoid of art. Every choice I made, every bit and bob, was in service to the theme of the game. In this design journal entry, I’ll explore how I decided on and designed the aesthetics of Color Space. Abstract typically means minimal, not…
