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Updates on One Last Job
Back in September/November, I finished development in a game called One Last Job. I entered it into a 1-card design challenge on Board Game Geek. With it, I won 2nd place as best new designer. (Yay!) Now that I look at this game, I think there’s a lot of intrigue with the cyberpunk theme and…
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Introducing Lingua Franca
Hello Otherworldly Beings! I’d like to announce a fun project I’ve been working on for the past month. Lingua Franca is a 54-card co-op game with 2-4 players. You play two different alien species sent on a diplomatic science mission but there’s one catch, you barely speak one another’s languages! Can you create a Lingua…
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Introducing Nine Muses
Greetings Otherworldly Beings! I’m excited to announce another game in the Otherworld Games family, Nine Muses! This is a 2-4 player 30-45-min euro-lite game designed with minimal components. This game is currently in the Board Game Geek 9-Card Nano Board Game contest. I’ll be making regular design log posts on the Otherworld Games site but…
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Design iterations of One Last Job
A few months ago, I entered a 1-card print-and-play board game design challenge. Just as it sounds, the goal was to create a board game that uses a single, poker-sized card. Up to 16 other assets could be included with certain restrictions, such as dice, cubes, chits, and more. There were a lot of categories…
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How I approached iterative designs for Color Space
Let’s take a trip down memory lane with past iterations of Color Space.
