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Escape the Entity Design Journal #6
It’s been a while, Otherworldly Beings— Apologies for being silent for so long. Since the last update, Escape the Entity has undergone many transformations while attempting to keep its core tensions. In this entry, let’s talk about where the game currently is and what the current design goals are. Let’s jump right into it, shall…
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Happy Birthday, Nine Muses!
UPDATE: That’s it for the sale; thanks for celebrating Nine Muses’ birthday! The debut game from Otherworld Games turns one year old on May 29th. It’s on sale through June 21st to commemorate Nine Muses’ birthday! 80% off the itch.io print-and-play (making it $1 USD) 10% off the physical version, purchased through The Game Crafter…
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“Tarot Deck Storytelling Game” Design Journal #1
Hello Otherworldly Beings, I’d like to chat about a game I’ve been working on for the past couple of weeks. Over the past months, I was developing a game called Existentialitis which featured custom tarot-sized cards and had a storytelling and puzzle-solving component to drive a narrative that players came up with along the way.…
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Escape the Entity Design Journal #5
New year, new design journal entry, Otherworldly Beings— I recently had the chance to playtest the latest build of Escape the Entity. It went well! The game still has a ways to go in terms of balance and gameplay flow before I can even start to really test the limits of its design. I wanted…
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Existentialitis Design Journal #2
Happy Festivities, Otherworldly Beings— I had a chance to playtest Existentialitis a few times and wanted to share my learnings. For details on what this game is and what my design goals are for it, check out my inaugural design journal entry on it here. The game as it stands Currently, the game consists of…
