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Introducing Nine Muses
Greetings Otherworldly Beings! I’m excited to announce another game in the Otherworld Games family, Nine Muses! This is a 2-4 player 30-45-min euro-lite game designed with minimal components. This game is currently in the Board Game Geek 9-Card Nano Board Game contest. I’ll be making regular design log posts on the Otherworld Games site but…
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How I approached iterative designs for Color Space
Let’s take a trip down memory lane with past iterations of Color Space.
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Approaching Board Game Playtesting Pragmatically
Get the most out of your playtesting sessions by understanding some of the best practices and different phases of playtesting.
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Quarantine, Tabletop Simulator, and Improved Prototypes
It’s been a minute, let me catch you up on what I’ve been up to. COVID-19, the Coronavirus, severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), whatever we’re calling it—as long as we’re not calling it something prejudiced and hateful—has absolutely delayed plans. I had weeks worth of playtesting on the schedule. All of it erased.…
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The Many Trials of A Colorful Game
I’ve been heads-down refining the mechanics for A Colorful Game. Here are some of my discoveries from the 10 playtests that I’ve had so far: Issue Games were way too long. (1+ hour) Resolution I took care of this by minimizing the card count. Put the game at a smooth 30ish minute playtime. That’s the…
