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The Oak Tree [Oct 16, 2025]
PANEL ONEThe Oak Tree stands mighty, with happy eyes, with treehouses in its massive branches, under its blanket of leaves. GLOTT (OFF PANEL)Behold!The treehouse! PANEL TWOGlott and Terry face one another inside the treehouse. TERRYIt looks completely different from last week. GLOTTI rebuilt it. TERRY…And the tree has completely changed– GLOTTSilence! Now, a tour. PANEL…
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Psychic Battle Design Journal #3
Hi friends (and enemies); Psychic Battles is broken! Woe is me? Nah. It’s fine. This two-player tableau building showdown is broken in that good way, the way where it was explicitly stress-tested to find the faults. Now that these cracks have been identified, it’s time to fill them with gold! In other words: it’s time…
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“Psychic Battle” Design Journal #1
Hello Otherworldly Beings— Happy Winter, my friends. I hope you’re all staying warm and drinking the holiday (and hot cocoa) in with your people. Today, I’m going to talk about a new game. Yes, another new game. Game design is journey…or something. And my, what a journey this has been. Earlier this year, I was…
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Existentialitis Design Journal #3 (The final entry but also not…)
Here’s the deal, Otherworldly Beings— I fell for one of the classic blunders. Never start a land war in Asia, and never try to smash two different games together into one. I haven’t tried—nor will I ever try—the former but I am guilty of the latter. Let me explain. Existentialitis is a game that combines…
