2 players • 30 mins • Ages 12+

An abstract, asynchronous game about making colorful space bases and trapping ships in the cosmos; for two players.
In Color Space, players will push or pull objects around to achieve their goals. One person plays as the Cosmos, a force of space-warping nature. The other plays as the Scavengers, a group of ships attempting to collect resources in this wild sector of space. Each player has a different style of play.
The Cosmos player moves a tile and places a black hole on it, which then pulls objects towards it. Pulling a ship to a tile it’s incompatible with gets it trapped in space; get all three ships trapped to win!
The Scavengers player moves ships around on top of Space’s tiles, pushing materials cubes (which spawn after Space moves a tile) out of space to collect them. Once they’ve collected a certain combination of cubes, they build a quantum base. Build all three bases to win!



Color Space News
Color Space 2.0: A New Way to Play!
At Emerald City Comic Con ’26 (ECCC), I had the priviledge of demoing a new variant of Color Space. The game has been such a hit that I’ve decided to make these the official rules going forward. You can read about my experience at ECCC here. I also put together this FAQ style article to…
New Achievement Unlocked: Mutant Pizza Games Showcase at Comic Con
Holy Hell, what a strange and wonderful journey this has been. Last week, March 5-8, I was selected as a part of the Emerald City Comic Con (ECCC) Indie Showcase. This was a panel of various game — both video and tabletop — developers in the Pacific Northwest (PNW, acronyms, am I right?) showing off…
Color Space Design Journal #7: Online Store, Rules v1.1, TTS Mod, and the future
Color Space exists! It’s a fully finished board game that you can hold in your hands, like a tiny dove. I wanted to write one last design journal on the game, at least for the foreseeable future, to wrap up my learnings and provide lovely closure to this beautiful game design journey. Get ready for…
