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Lingua Franca design journal (Jun 29, 2022)
I’ve made more design tweaks to streamline Lingua Franca. The biggest change is that I’ve combined the Spotter and Language Cards! Now, instead of a complicated Spotter Card process, the Spotter need only draw a Language Card and use the corresponding grid representation in the bottom-right corner to determine which mission the Responders must guess.…
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Lingua Franca design journal (Jun 7, 2022)
After reviewing feedback from playtesters, I’ve made a series of adjustments to Lingua Franca. Thanks for the feedback! The core of the game is still there, but I’ve changed how clues are given and what Responders can do to make the game more dynamic. I’ve also changed the player count to 3-6 (used to be…
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FINAL UPDATE: Nine Muses is Contest Ready! 🥳
After doing final playtests, performing a few balance tweaks here and there, and making final changes to the design for readability and consistency, I’m proud to say that Nine Muses is finally Contest Ready! That means that the game is in a finalized state in terms of design, assets, and rules—although I can still make…
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Lingua Franca Demo
Hi Otherworldly Beings,I made a quick rundown of setup and gameplay for Lingua Franca. Check it out!
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Nine Muses Demo
Hi Otherworldly Beings,I made a quick rundown of setup and gameplay for Nine Muses. Check it out!
