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Lingua Franca design journal (Mar 8, 2022)
Major update to Lingua Franca! After reviewing feedback from playtests performed by myself and others, I’ve made an update to Lingua Franca to add more zest to the gameplay while preserving the theme and spirit of the game. The base idea is the same: People work together to pick out the correct mission and achieve…
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Lingua Franca design journal (Jan 24, 2022)
With Lingua Franca 1.1, I’ve made adjustments to allow for more icon cards. There are now 24 icon cards, with an expanded grid of 12 icon cards in play at a time. I’ve also made a Google Sheet of all the words. This helped me eliminate duplicates and randomize the words that appear on the…
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Lingua Franca design journal (Jan 18, 2022)
The concept of Lingua Franca started when I got into social deduction and party games a few years ago. I had an idea for something that imbued the spirit of Mysterium but had a bit of the word association of Codenames. I initially wanted to add a deck-building element where you can play words in…
