-
How I approached iterative designs for Color Space
Let’s take a trip down memory lane with past iterations of Color Space.
-
Approaching Board Game Playtesting Pragmatically
Get the most out of your playtesting sessions by understanding some of the best practices and different phases of playtesting.
-
Meet Color Space, a two-player strategy game
Hello everyone! I’m nearing the final work on my designs for Color Space (formally titled “A Colorful Game”), a two-player tile-laying strategy game. In Color Space, players compete head-to-head to be the first to collect five of each of the three secondary colors (15 secondary colors total) represented as diamonds in the picture below. This…
-
A Colorful Game: What’s Next?
More balance playtesting and other next steps for A Colorful Game.
-
Quarantine, Tabletop Simulator, and Improved Prototypes
It’s been a minute, let me catch you up on what I’ve been up to. COVID-19, the Coronavirus, severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), whatever we’re calling it—as long as we’re not calling it something prejudiced and hateful—has absolutely delayed plans. I had weeks worth of playtesting on the schedule. All of it erased.…
