-
Color Space Design Journal #4
Color Space is evolving into an engaging game experience, moving away from confusing edge cases to a clearer mechanic where players push objects over the play area’s edge. While the Secondary player seems to dominate during early tests, further playtesting will determine if balance adjustments for the Primary player are necessary. Overall, the game is…
-
Color Space Design Journal #3
Color Space showcases real tension with its asymmetrical gameplay and strategic depth. Playtesting revealed issues with complexity; the Primary player faced overwhelming interactions, while the Secondary player lacked meaningful actions. I aim to balance these elements, enhancing replayability and ensuring engaging puzzles while refining the overall experience.
-
Color Space Design Journal #2
How I went about addressing tension and engagement issues with the game Color Space. Initially lacking excitement and player interaction, the game has been redesigned where players focus primary or secondary colors to make using resources more competitive. After extensive playtesting, the new format seems promising, but needs player feedback from further playtests.
