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Color Space Design Journal #1
After a four-year hiatus, the game Color Space returns, revamped for your pleasure. Initially a two-player abstract puzzle, it lacked tension and clarity. It has been redesigned it into a light, asynchronous game, integrating lessons learned from past projects. Upcoming playtests aim to refine this revitalized version before showcasing it at conventions.
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“Psychic Battle” Design Journal #2
Hey Humanoids, I’ve been able to playtest this tableau builder over the past few weeks, solo against myself and with other folks, and I’m excited about how it’s shaping up. This is going to be a super concentrated Thanksgiving cranberry sauce type of update. Let’s jump into it. Gameplay flow is smooth, my friends The…
