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My Promises to My Future Self
I have the corniest reason for selecting this picture of a mountain top as my featured image. I took this photo while backpacking for a couple of days in the North Cascades. This is Colchuck Lake. My wife and I took this trip as a sort of pre-honeymoon, a few weeks before we got married.…
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I got my ass kicked at my first public playtest
Finally! Is that why you haven’t written a post in forever? I didn’t physically get my ass kicked. Damn, you need a good whoopin’ though I played a 1v1 of my latest game build against a volunteer play tester at a local event for board game designers to work out the kinks in their games.…
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What I’ve Learned so far About Tabletop Design (Part I)
Full disclosure, I’ve been working on this game for a year and a half at this point and I’m still only about halfway finished. What I’m trying to say is that I’m not an experienced or veteran designer. I do not have the wise wealth of any published games under my belt. Now that that’s…
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Importance of a Graphic Designer’s Eye in Tabletop Design
I’m back! I’ve been hard at work these past few weeks: I wrote a short story and submitted it to Visions Magazine (wish me luck); I tweak mechanics and balanced my tabletop game a bit more; and I— Can you stop bragging and get to it already? I’ve started experimenting with different designs for the…
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The White Box Essays: A Recommended Buy
Jeremy Holcomb is a professor of game design any the DigiPen Institute of Technology. He has a wealth of experience with the full spectrum of idea-to-publish tabletop design. His insight is as paramount to the industry as the likes of the founders of “indie-giants” like Stonemaier and Leder Games. Enter The White Box Essays: a…
