-
Graphic Design is My Passion: Design Journal #3
I’ve been playtesting Graphic Design is My Passion for about two months. I started before PAX, then put the game on the shelf for a while, then picked it back up afterward. I’ve been able to bring it to the table six times now, and each time I watch folks play the game and implement…
-
Nine Muses 2E: Design Journal #1
Nine Muses was my debut game, I self-published it through the Game Crafter and itch.io back in 2022. I spent a year and a half working on the game. There’s a lot that goes into making a game: Creating the systems and mechanics, illustrating artwork, UI and UX design to make sure those mechanics translate…
-
Graphic Design is My Passion: Design Journal #2
Party games come with a tricky design space. There’s a fine line between too complex and too rudimentary, between too difficult and too easy. Party games seem effortless to set up and play, and that’s the design challenge right there: To create that environment for players. You want games that can be played with large…
-
“Yes, My Queen!” Design Journal #1
I’ve been working on a one-page weird drawing game for about four weeks. I playtested my first prototype of it recently. Come along with me on a journey of ants. Yes, My Queen! is a one-page one-player one-hive one-mind sort of game. It’s common to think of these sort of one-page games as RPGs but…
-
Graphic Design is my Passion: Design Journal #1
This is a game that I started working on just before PAX, that I’m picking back up. I’d like to pitch this game to a company like Button Shy. But if they don’t go for it, I’ll probably publish it myself. So far, Graphic Design is my Passion is an 18-card party game where one…
