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7 Wonders Duel + Pantheon + White Wine: Reimagining a Tabletop Game for Two Players
When I play and review tabletop games, I try to figure out what type of alcoholic drink thematically pairs with them. When I think of a game like 7 Wonders—I think of an alternate history of the old world. At first, I was going to pair this game with a barley wine, but then I…
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Playtest Early, Playtest Often: Key Advice on Developing Your Tabletop Game
Your game isn’t finished? So what! It’s time to playtest it. I’ve gone through several iterations of my game, and playtested with people that are close to me. None of that was nearly as beneficial as when I playtested with avid tabletop game lovers who had nothing to hide. They ripped my game apart before I…
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Some of My Tabletop Game Inspirations
When I think back to the summer of 2017 when I started this journey, I sometimes ask myself: why did I decide to start developing a tabletop game? I always arrive at the same answer: because the game that I want to play doesn’t exist yet. Some games have come a little close, but not…
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Unearth and Woodinville whisky: are we archeologists or prospectors?
In Unearth, you represent a tribe of The Delvers, a once powerful people who have fallen in disarray. You compete with other tribes of Delvers to restore your ilk back to power by surveying different environments and unearthing (get it?) sturdy minerals and different technologies from ruins to build your civilization back up. At its…
