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Escape the Entity Design Journal #3
I was recently able to get the latest build of Escape the Entity to the table for a playtest. I got a lot of good feedback, which has given me good direction on what to do next with the game.
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Escape the Entity Design Journal #2
Hello Otherworldly Beings, I’m back with a second entry to the rapidly developing two-player game of cat-and-mouse that I’m currently calling Escape the Entity. Last week I discussed the birth of the game and early playtests to break ground on the design. We laughed, we cried, we fought, we hugged, but most of all, we…
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Escape the Entity Design Journal #1
Hello Otherworldly Beings, This is the first design journal entry on a game that is rapidly developing in my brain and heart—working title Escape the Entity. I believe this to be the next game that I’ll publish post Nine Muses (my debut game). I know what you might be thinking. “Don’t you have other games…
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Nine Muses was released last May…what’s next?
Hello, Otherworldly Beings— As some of you might know, I self-published my debut board game, Nine Muses, on The Game Crafter and itch.io back in May. (May 29th, to be specific.) I had a blast designing it. I learned a lot through the process. Nine Muses has seen a lot more success than I thought…
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Call the muses, become a sage. Nine Muses is available now!
Hello, philosophers! The time has come. Nine Muses is available for purchase at The Game Crafter (physical version) for $35 USD + shipping and itch.io (print-and-play version) for $5 USD. Will you mark your place in the history books as a great scholar, or be reduced to a mere footnote? Find out by competing against…
