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Lingua Franca design journal (Jun 7, 2022)
After reviewing feedback from playtesters, I’ve made a series of adjustments to Lingua Franca. Thanks for the feedback! The core of the game is still there, but I’ve changed how clues are given and what Responders can do to make the game more dynamic. I’ve also changed the player count to 3-6 (used to be…
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FINAL UPDATE: Nine Muses is Contest Ready! 🥳
After doing final playtests, performing a few balance tweaks here and there, and making final changes to the design for readability and consistency, I’m proud to say that Nine Muses is finally Contest Ready! That means that the game is in a finalized state in terms of design, assets, and rules—although I can still make…
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Lingua Franca Demo
Hi Otherworldly Beings,I made a quick rundown of setup and gameplay for Lingua Franca. Check it out!
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Nine Muses Demo
Hi Otherworldly Beings,I made a quick rundown of setup and gameplay for Nine Muses. Check it out!
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Lingua Franca design journal (Mar 8, 2022)
Major update to Lingua Franca! After reviewing feedback from playtests performed by myself and others, I’ve made an update to Lingua Franca to add more zest to the gameplay while preserving the theme and spirit of the game. The base idea is the same: People work together to pick out the correct mission and achieve…
