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Graphic Design is My Passion: Design Journal #2
Party games come with a tricky design space. There’s a fine line between too complex and too rudimentary, between too difficult and too easy. Party games seem effortless to set up and play, and that’s the design challenge right there: To create that environment for players. You want games that can be played with large…
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“Yes, My Queen!” Design Journal #1
I’ve been working on a one-page weird drawing game for about four weeks. I playtested my first prototype of it recently. Come along with me on a journey of ants. Yes, My Queen! is a one-page one-player one-hive one-mind sort of game. It’s common to think of these sort of one-page games as RPGs but…
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Existentialitis Design Journal #3 (The final entry but also not…)
Here’s the deal, Otherworldly Beings— I fell for one of the classic blunders. Never start a land war in Asia, and never try to smash two different games together into one. I haven’t tried—nor will I ever try—the former but I am guilty of the latter. Let me explain. Existentialitis is a game that combines…
