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“Exist”-uh, “Tar”-no, Dangit…”Untitled Storytelling Game” Design Journal #2
Hello Otherworldly Beings, A while ago, a game called Existentialitis was spit into multiple games. One has been called Pilgrimage and another has gone through many working titles, with the current one being Galaxy Story. This might feel messy to anyone who has read through prior entries in this journey. But that’s game design. It’s…
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Escape the Entity Design Journal #7
Hello again, Otherworldly Beings— In the last entry, we talked about some of the changes to Escape the Entity. There was so much info to give y’all that couldn’t fit in just one entry! Well, here we are. In this entry, we’ll talk about changes made to the Entity. Let’s get to it! Before we…
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Escape the Entity Design Journal #6
It’s been a while, Otherworldly Beings— Apologies for being silent for so long. Since the last update, Escape the Entity has undergone many transformations while attempting to keep its core tensions. In this entry, let’s talk about where the game currently is and what the current design goals are. Let’s jump right into it, shall…
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Happy Birthday, Nine Muses!
UPDATE: That’s it for the sale; thanks for celebrating Nine Muses’ birthday! The debut game from Otherworld Games turns one year old on May 29th. It’s on sale through June 21st to commemorate Nine Muses’ birthday! 80% off the itch.io print-and-play (making it $1 USD) 10% off the physical version, purchased through The Game Crafter…
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“Tarot Deck Storytelling Game” Design Journal #1
Hello Otherworldly Beings, I’d like to chat about a game I’ve been working on for the past couple of weeks. Over the past months, I was developing a game called Existentialitis which featured custom tarot-sized cards and had a storytelling and puzzle-solving component to drive a narrative that players came up with along the way.…
