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Some of My Tabletop Game Inspirations
When I think back to the summer of 2017 when I started this journey, I sometimes ask myself: why did I decide to start developing a tabletop game? I always arrive at the same answer: because the game that I want to play doesn’t exist yet. Some games have come a little close, but not…
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Unearth and Woodinville whisky: are we archeologists or prospectors?
In Unearth, you represent a tribe of The Delvers, a once powerful people who have fallen in disarray. You compete with other tribes of Delvers to restore your ilk back to power by surveying different environments and unearthing (get it?) sturdy minerals and different technologies from ruins to build your civilization back up. At its…
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Sneak Peek! My Game’s Early Concept Art
OK everyone, I’m opening up and exposing myself here…wait, that came out wrong. I’m…revealing some hidden parts of myself. Goddammit. Forget it—here’s some concept art for my game. DISCLAIMER: The artwork here is nowhere near at its final stages. As the title of this blog states, this is an early sneak peek! Wait, what’s your…
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Eurotrash versus Ameritrash Games
A brief explanation of a loving, but insulting term for categorizing tabletop games.
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Manage Your Project from Creative Abstraction to Concrete Reality
Break down your big project into phases and tasks, then organize them into sprints.
