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Psychic Battle Design Journal #3
Hi friends (and enemies); Psychic Battles is broken! Woe is me? Nah. It’s fine. This two-player tableau building showdown is broken in that good way, the way where it was explicitly stress-tested to find the faults. Now that these cracks have been identified, it’s time to fill them with gold! In other words: it’s time…
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“Psychic Battle” Design Journal #2
Hey Humanoids, I’ve been able to playtest this tableau builder over the past few weeks, solo against myself and with other folks, and I’m excited about how it’s shaping up. This is going to be a super concentrated Thanksgiving cranberry sauce type of update. Let’s jump into it. Gameplay flow is smooth, my friends The…
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Get Nine Muses – 80% off through Jan 5th
To celebrate transitioning my moniker to Mutant Pizza, and I suppose to celebrate the general holiday times, the Nine Muses print-and-play is 80% off on itch! That’s right, it’s only ONE DOLLA! HAPPY FRIGGIN HOLIDAYS, FOLKS. Use this link or the button below to access the sale: https://mutantxpizza.itch.io/JY6VFQQYSY
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“Psychic Battle” Design Journal #1
Hello Otherworldly Beings— Happy Winter, my friends. I hope you’re all staying warm and drinking the holiday (and hot cocoa) in with your people. Today, I’m going to talk about a new game. Yes, another new game. Game design is journey…or something. And my, what a journey this has been. Earlier this year, I was…
